OCVL TIME CAPS 
2009 – 2010 Season

for a Printable PDF version of this schedule, please  CLICK HERE

 

2009-2010 Gym Times & Caps

GYM

1st match
start time

1st match
soft cap

2nd match
start time

2nd match
hard cap

Ashbury College (New Gym)

6:50 PM

Hard cap: 9pm

XXX

XXX

Ashbury College (Old Gym)

7:20 PM

9:10 PM

9:10 PM

11:00 PM

Carleton U. - Norm Fenn (Monday)

7:20 PM

9:10 PM

9:10 PM

11:00 PM

Carleton U. - Norm Fenn (Tuesday)

6:50 PM

Hard cap: 8:30 PM

XXX

XXX

Cejep Outaouais

8:15pm

Hard cap: 10:10pm

XXX

XXX

Cite Collegiale

7:20 PM

9:10 PM

9:10 PM

11:00 PM

Ecole Michaelle Jean (Barrhaven)

6:50 AM

8:40 PM

8:40 PM

10:25 PM

Gabriel Roy

6:50 AM

8:40 PM

8:40 PM

10:25 PM

Giselle Lalonde

7:20 PM

9:10 PM

9:10 PM

11:00 PM

Heritage College (Thursday)

XXX

XXX

10:15 PM

11:55 PM

Kanata Montessori

7:20 PM

9:10 PM

9:10 PM

10:55 PM

Le Patro

7:20 PM

9:10 PM

9:10 PM

10:55 PM

Nepean Sportsplex

7:20 PM

9:10 PM

9:10 PM

11:00 PM

Ottawa Montessori

6:50 PM

8:40 PM

8:40 PM

10:25 PM

Redeemer Christian HS

7:20 PM

9:10 PM

9:10 PM

11:15 PM

Woodroffe HS

7:10 PM

8:40 PM

8:30 PM

10:25 PM

You will notice that in many cases there is an overlap between the Match#2start time and the Match#1 caps. The purpose of this is to ensure that teams playing the late matches areready to start playing should the early matches finish early.  If  Match#1 goes to a Soft Cap, Match#2SHOULD START NO LATER THAN 10 minutes after the end of Match#1.

SoftTime Cap
When a ‘Soft Time Cap’ is reached, 5 points are added to the score of thecurrently leading team (with a cap at 7 points), and the game is played to thatmark and ends with the first team to reach that point, winning by two or untilthe cap is reached.  This rule willnot be used to extend a game past the standard 25 point win, but would be usedto enforce an upper cap on point.  

Example:

·        TheSoft Time Cap is reached in game 4 with the score 11-8.  The game is then played to 16 points(win by 2), with a cap at 18 points.

·        TheSoft Time Cap is reached in game 4 with the score 22-20.  The game is still played to 25 points(win by 2), with a cap at 29 points.

·        TheSoft Time Cap is reached in game 5 with the score 1-1.  The game is played to 6 points (win by2), with a cap at 7 points.

·        Ifthe ‘Soft Time Cap’ occurs in the break between games, a game to 5 points, witha cap at 7 points is played.

 

HardTime Cap
When a‘Hard Time Cap’ is reached, play continues to the end of the point inplay.  The team in the lead at theend of that point is declared the winner. Should the teams be tied at the end of that point, one more point isplayed to determine the winner.  Note: the official should announce thepossibility of a hard cap at least 5 minutes before the hard cap time.

4 GAME NIGHT TIE-BREAKER

Where only 4games are played, and each team has won 2 games, the winner is determined by:

(a)  Greatest difference between pointsscored and points against for the 4 games.  This will only be done IF THERE ARE 4 FULL GAMES PLAYED (ifhe 4th game ended with a time cap, it is still considered as acompleted game and will be counted).

(b)  If still tied, the winner of 2 of thefirst 3 games played.


for a Printable PDF version of thisschedule, please  CLICK HERE